<?xml version='1.0' encoding='utf-8'?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-05-18T01:26:37Z</responseDate><request verb="GetRecord" metadataPrefix="oai_dc" identifier="oai:www.bilketa.eus:ark:/27020/hal-01596899">https://www.bilketa.eus/in/rest/oai</request><GetRecord><record><header><identifier>oai:www.bilketa.eus:ark:/27020/hal-01596899</identifier><setSpec>ALL</setSpec><datestamp>2025-06-05T09:20:15Z</datestamp></header><metadata> <oai_dc:dc xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"><dc:identifier>https://www.bilketa.eus/ark:/27020/hal-01596899</dc:identifier><dc:contributor>Universidad del País Vasco / Euskal Herriko Unibertsitatea (UPV / EHU)</dc:contributor><dc:contributor>Pedro Campos</dc:contributor><dc:contributor>Nicholas Graham</dc:contributor><dc:contributor>Joaquim Jorge</dc:contributor><dc:contributor>Nuno Nunes</dc:contributor><dc:contributor>Philippe Palanque</dc:contributor><dc:contributor>Marco Winckler</dc:contributor><dc:contributor>TC 13</dc:contributor><dc:creator>Cearreta, Idoia</dc:creator><dc:creator>Garay, Nestor</dc:creator><dc:source>HAL, hal-01596899</dc:source><dc:date>2011-09-05</dc:date><dc:description>Part 1: Long and Short Papers</dc:description><dc:description>International audience</dc:description><dc:description>With the recent spread of computing systems the need to enhance interactions between users and systems is evident. Conversation systems have a key role to play in achieving this. However, further efforts are needed to enhance conversation systems that use text to interact with users. This paper presents a text conversation system that includes user emotion recognition and generation, with the aim of achieving a more natural communication. The Affinto ontology is used to perform these tasks.</dc:description><dc:identifier>https://hal.science/hal-01596899</dc:identifier><dc:identifier>https://inria.hal.science/hal-01596899v1/file/978-3-642-23768-3_62_Chapter.pdf</dc:identifier><dc:format>Actes de conférence | Mintzaldietako aktak</dc:format><dc:format>Actes de conférence | Mintzaldietako aktak</dc:format><dc:relation>vignette : https://www.bilketa.eus/in/rest/Thumb/image?id=ark:/27020/hal-01596899&amp;mat=articleNum</dc:relation><dc:language>eng</dc:language><dc:rights>http://creativecommons.org/licenses/by/Archive ouverte HAL | HAL artxibo irekia</dc:rights><dc:coverage>Lisbon, Portugal</dc:coverage><dc:subject>Conversational System</dc:subject><dc:subject>Affective Computing</dc:subject><dc:subject>Ontology</dc:subject><dc:subject>[INFO]Computer Science [cs]</dc:subject><dc:title>Applying the Affinto Ontology to Develop a Text-Based Emotional Conversation System</dc:title></oai_dc:dc></metadata></record></GetRecord></OAI-PMH>